#ifndef __VOLUME_KEY_H__
#define __VOLUME_KEY_H__

#include <QObject>

enum EVolumeKey {
         EVolumeUp = 0x0,
         EVolumeDown = 0x1
     };

class CVolumeKeyPrivate;

class VolumeKey: public QObject
{
    Q_OBJECT
    
public:
    VolumeKey(QObject *parent = 0);
    ~VolumeKey();
    
signals: // New signals    
    // Define the following signal for something fun!
    void VolumeKeyPressed( int );
    
private: // Data
    friend class CVolumeKeyPrivate;

    CVolumeKeyPrivate* d_ptr;
};

#endif // __VOLUME_KEY_H__

// End of file
